So like many people yesterday I picked up the big title release for the month of March, Titanfall, I picked it up for the PC as I feel its not going to be worth the price of a new system for the one game. There’s been little to no issues with the launch that I have experienced on the PC other then the longer then expected wait times at first to find match making that seem to have been fixed, like they claimed, last night.
Over all impression of the game so far is that its a solid shooter that brings a nice change to the genera but does not bring enough to make it worth the hype it has received. The idea/hype of the game being this large scale combat game I feel really fall flat, the maps often feel cramped, the layouts feel like clones of each other with different skinning. The visuals so far have not impressed, being based off the aging Source Engine I feel has a big part to do with this, they feel flat and dated. The fact you have games like Crysis 3 and Battlefield 4 with there stunning graphics, large scale maps (BF4) and large player numbers only seems to dampen what Titanfall might have been if it where made with a modern game engine. Honestly I feel this shows the lack of raw power the “next-gen” consoles have in comparison the there PC counter parts, the fact that the choice was made to use this old engine then the fact that the system can’t preform where it should, come on Dev’s/Console makers, your going to have to step it up with a visual hungry audience.
As for ‘large’ scale combat Titanfall, and the gaming media, have seemed to forget about games like the Tribes series for large scale. The maps where massive, the players per match reached 120+ and the combat could last hours in an epic tug of war for flag captures or point control. It just bugs me to no end that PC games that have been out pacing consoles in the scale game seem to be forgotten about due to marketing and hype. Come on people we can do better!
I regress, the facts are Titanfall is a solid shooter that should be around for the next few years. It feels very much like the needed change to the shooter genre to break it free from the death-grip that was Call of Duty. Now if only they realize that not selling maps and expansions, but giving them away, will get them a much longer run for sales of there games and a much happier fan base.