To DRM, or not to DRM that is the question:

It seems anymore of you talk about video games with someone over the age 25 the issue of DRM will come up in some part of the conversation. Where its in the form of something like a Steam DRM wrapped game, server log-in system or a good old CD-Key the issue is one that has grown and change for better and worse.

I personally feel if done in the right manor DRM is not the death of video games and many people will preach. I know lots of people hate Steam and being locked into once they buy a game its is there’s and they can not sell, trade or borrow, but I feel there price points for sales of games coupled with the fact that they are not dropping games from there distribution and support system is a DRM system moving and growing in the right direction for a sustainable system. If Steam starts to remove older games from there distribution system then I will no longer behind them at all.


A DRM system that kills games and is bad for the industry are ones such as EA and a couple others have done with log-in systems that they drop support for a year or two after the game is released thus leaving you with one of two options, either never play the game again or go the illegal route and pirate a copy so you can play again. New Sim City in a year?


So what about services that do not DRM there games? I am behind them just as much as my Steam account. My GOG and Humble bundle grow every month as games come on the service and sales happen that put games I want at a point I can justify. I feel DRM free systems are a good idea but with the history of piracy with PC gaming there is going to be some sort of DRM system needed in some manor to try and curb the issue. The piracy issue will never really die on the PC that I am sure of, I also feel that you will get some people to move from pirating games to buy if you offer an easy simple system for buying games at good prices, such as Steam.


As for DRMing console games such as the Xbox One “was” going to do I feel WILL kill the console that does it. The pricing for console games is much higher then its PC counterpart as well as being generation locked for the most part, unlike most PC games. The fact I just bought Borderlands 2 and the season pass for 20$ on PC where the console versions are still about 50$ to get the same is a perfect example of the pricing gap that exists. I said was at the start of this because I feel Microsoft will in waves re-implement  the restrictions for used games and DRM’s as the console sales numbers hit certain goals, what these might be I have no idea but I would have to guess 5 to 10 mil console to reimplemented the minor and 20 mil for the more restrictive ones, This is all my own theory but we shall see if it Microsoft is smart in dropping them or not.

Anyway enough of ranting about DRM. Back to the Steam summer sale to spend the rest of my money that was going to go to moving!


Yep, still behind the blogging ball

So if your a tech person you might have read this about a week ago. It seems RIM is finally starting to kill off the Playbook as a product. Being a launch day inverter in the Playbook I can say I wish it had taken off but about 2 months into owning one knew this was going to happen. So why did I never sell my playbook when it was still 600$ for a 64GB model you might ask, well two reasons. First was the fact the price was dropping already the a week or two after the launch making me want to stick it out for the pride factor of a bad investment and trying to keep up an image of knowing what was going to work in tech stuff, seems I did know shi#. Second was the rumor of support for Android OS apps, little did I know this was going to take over a year and when it did finally happen it was at best a half-assed attempt to try and give it some sort of selling point. The Android App migration part was left in the devs hands, having to convert there APK’s to BAR files which RIM did have a fairly simple setup to do but this was time it seems devs did not want to put into such a small market.

Anyway the PlayBook got its final call when the CEO of RIM confirmed it will not be getting BB10, the new OS that launched early this year on a couple BB phones. Considering the PlayBook runs the QNX an earlyish type of the BB10 it might not seem like a big deal but it does lead to the feeling that they are not wanting to try and beat this dead horse anymore, and are mving to play the smarter route of killing the device off in steps. It does suck knowing my 600$ investment is never going to pan out to the iPad killer I dreamed of but not all is lost. It still holds a good enough charge to watch about 5 hours of video from the local device and 7hrs of music from the local device and since its not an iPad its not as likely to get stolen when I travel with it and forget to put it away and leave it for a minute unattended.

Anyway enough of bitching about losing money on a failed tech device. Its not a first and for sure not the last time it will happen.